The trample bonus gives it great added utility allowing you to use it as a finishing or way of proccing your Sword or Jitte
This helps to even out the experience across a population so that the rate is consistent, rather than having one lucky guy pull 12 alt arts from a single case
Jump to: Our Top Picks for MTG Cards To try and diversify this list, I ran cards through a bunch of different criteria formats, raw power, historical value, or collectors value and tried not to be too redundant
If this ability triggers while you are at 10 or less life and Cecil survives, it flips over into a 4/4 lifelinker, which is quite the deal for 1 mana
It hates on ramp folks, smashes people for their land greed, and doesnt do anything to you
Youll also want to give him Trample, and possibly First Strike/Double Strike, to keep him safe, as hes got low toughness