Ancestral Recall draws you cards or forces your foe to, at instant speed, for by far the best base rate in the game, and with exactly zero drawbacks
That also meant that I'd lean away from an aggro strategy, as that might involve tapping artifact creatures to attack when I'd rather use them to draw cards
The eminence ability is nuts, and you can still do a mostly typal wizards deck amped up for a Demonic Consultation cEDH win
Features a diverse rarity distribution: 60 common, 30 uncommon, 18 rare, 11 super rare, 1 secret rare, and 11 special rare cards
The green Shrine underwent the biggest change
However, once "Toon Ancient Gear Golem" is on the Field, it becomes a big threat