Hows that for our first Street Fighter brew
If you decide to take Show and Tell early and move in on cheating big threats onto the battlefield, lean toward a pairing with green and see if you can pick up Eureka
Its power comes from Jace, Telepath Unbounds minus ability, effectively giving an instant or sorcery flashback until end of turn
For 7, Cloud wielding a big sword lines up nicely with the equipment strategies of a white-red Magic deck, but Holt says that adding green to the mix let us tie in the power matters cards and cards that reference the Planet and lifestream. While Tidus ability to pass counters around might lead you to think the deck for 10 is all about Blitzball, this classic white-blue-green strategy actually primarily came from the idea of that games Sphere Grid leveling system as a way to empower your creatures
Aura Barbs (previously mentioned) will also smash pretty hard to the dome if an opponent has too many enchantments
While what I'm about to describe is the best teaching method I've found and what we at Wizards generally believe is one of the better ways to teach, you are probably going to have a good idea of what the person you're teaching wants more than I do