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Throne of the God-Pharaoh Throne of the God-Pharaoh primarily sees play in token decks hunting for extra damage, but its also an excellent bit of tech for convoke or vehicle lists
The removal package and card draw can also be upgraded fairly easily
(If you cast a spell for its evoke cost, it's sacrificed when it enters.) Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it
These are the cards I have more of than average: White : Aven Squire (18), War Falcon, Glorious Charge, Safe Passage (17) Blue : Divination (18), Archaeomancer (17), Unsummon (16) Black : Crippling Blight (16), Mark of the Vampire (15) Red : Mogg Flunkies (23), Volcanic Strength (20), Krenkos Command (19), Goblin Battle Jester, Chandras Fury, Kindled Fury, Trumpet Blast (17), Smelt (15) Green : Arbor Elf (23), Centaur Courser, Fog, Naturalize (19), Sentinel Spider (18), Spiked Baloth, Prey Upon (17), Serpents Gift, Titanic Growth (15) Land : Evolving Wilds (16) Data is low on uncommons, but I have fifteen Chronomatons, which is three more than my next highest card
It also means that while Henzie can cheat out Blightsteel Colossus a turn or two early (if it chose to play it, which it wouldnt, because of the shuffle but stick with me), Tannuk can get it out as early as Turn 4 with Haste (or even earlier with Sol Ring and Rituals)