Even so, summoning the Azathot itself can often be vulnerable to Hand Traps
Emeria's Call / Emeria, Shattered Skyclave At 7 mana, Emeria's Call gives you two 4/4 flying Angel Warriors and protects your non-angel creatures with indestructibility until your next turnperfect for setting up a swing
It indicates the Levels of its Xyz Materials, as well as, roughly, its power
It's not a guaranteed knockout, but there's potential here for a pretty potent strike
Each zone is well marked so players can easily sort out what cards go where, keeping the play area nice and tidy
Maybe it was people posting every rules interaction I could think of and the high volume of cards that form soft locks with cards in War of the Spark (Mycosynth Lattice popped within minutes when people thought about using it as a lock with New Karn, which is, whatever