Because this card has all lands enter untapped, The Wandering Minstrel can save you money when assembling a five-color mana base, which can get very pricey if you want a lot of fast mana
The second is that this only works on the first one cast, so they can cast Brainstorm to dig for something and then cast what they drew
Fewer creatures are exiled in Modern, but theres no Jace or Brainstorm to combine this with and no Force of Will to pitch this to
You've got 3 opponents so if you create too many threats someone is liable to cast a board wipe or overload a cyclonic rift, essentially upending your apple cart
Over three turns, you can hopefully generate one mana, create two Constructs, and tutor a Sol Ring, Shadowspear, or Skullclamp straight onto the board
This red enchantment allows you to gain an additional combat each turn you pay its 5-mana activated ability