Groundchuck & Dirtbag Groundchuck & Dirtbag is far from the flashiest card to slap in the command zone, but it has a fundamentally green flavor: Its a big creature that enables bigger plays, whether you open a portal to Magics greatest foe or summon eldritch horrors from beyond reality
The deck's play pattern starts simple: use your elves, moles, or spider avatars to ramp into an Ouroboroid, then let your opponent sweat while it grows your board at a frightening rate
Emrakul and Chatterfang For a long time, Magic players have joked that Emrakul cant be that strong if she can be beat by 15 squirrels
For a Bracket 3 build, Id be looking to curve out with value creatures that have strong mana and card generating ability, combined with strong attack triggers that Aurelia can come along and double up on
It also has trample, which is the natural downside missing from many giant creatures
2 Kumena, Tyrant Of Orazca A True Tyrant On The Battlefield Due to its access to the best mana ramp and card draw in the game, the Simic (blue/green) color identity is often regarded as one of the strongest color pairings in the Commander format